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Olivier Ligny - - 12/03/2008 - vue 11769 fois
Base64 encoder/decoder - Java source code
Encodes and decodes to and from Base64 notation.
Written by Robert Harder
Main methods :
   /**
    * Encodes a byte array into Base64 notation.
    * Does not GZip-compress data.
    *
    * @param source The data to convert
    * @since 1.4
    */
   public static String encodeBytes( byte[] source )
   /**
    * Decodes data from Base64 notation, automatically
    * detecting gzip-compressed data and decompressing it.
    *
    * @param s the string to decode
    * @return the decoded data
    * @since 1.4
    */
   public static byte[] decode( String s )
Â
The Base64.java source code :
  /**
 * Encodes and decodes to and from Base64 notation.
 *
 * <p>
 * Change Log:
 * </p>
 * <ul>
 * <li>v2.1 - Cleaned up javadoc comments and unused variables and methods. Added
 *  some convenience methods for reading and writing to and from files.</li>
 * <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems
 *  with other encodings (like EBCDIC).</li>
 * <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the
 *  encoded data was a single byte.</li>
 * <li>v2.0 - I got rid of methods that used booleans to set options.
 *  Now everything is more consolidated and cleaner. The code now detects
 *  when data that's being decoded is gzip-compressed and will decompress it
 *  automatically. Generally things are cleaner. You'll probably have to
 *  change some method calls that you were making to support the new
 *  options format (<tt>int</tt>s that you "OR" together).</li>
 * <li>v1.5.1 - Fixed bug when decompressing and decoding to a           Â
 *  byte[] using <tt>decode( String s, boolean gzipCompressed )</tt>.    Â
 *  Added the ability to "suspend" encoding in the Output Stream so      Â
 *  you can turn on and off the encoding if you need to embed base64     Â
 *  data in an otherwise "normal" stream (like an XML file).</li>Â
 * <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself.
 *     This helps when using GZIP streams.
 *     Added the ability to GZip-compress objects before encoding them.</li>
 * <li>v1.4 - Added helper methods to read/write files.</li>
 * <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li>
 * <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream
 *     where last buffer being read, if not completely full, was not returned.</li>
 * <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li>
 * <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li>
 * </ul>
 *
 * <p>
 * I am placing this code in the Public Domain. Do with it as you will.
 * This software comes with no guarantees or warranties but with
 * plenty of well-wishing instead!
 * Please visit <a href="http://iharder.net/base64">http://iharder.net/base64</a>
 * periodically to check for updates or to contribute improvements.
 * </p>
 *
 * @author Robert Harder
 * @author rob@iharder.net
 * @version 2.1
 */
public class Base64
{
  Â
/* ********Â P U B L I CÂ Â F I E L D SÂ ******** */Â Â
  Â
  Â
   /** No options specified. Value is zero. */
   public final static int NO_OPTIONS = 0;
  Â
   /** Specify encoding. */
   public final static int ENCODE = 1;
  Â
  Â
   /** Specify decoding. */
   public final static int DECODE = 0;
  Â
  Â
   /** Specify that data should be gzip-compressed. */
   public final static int GZIP = 2;
  Â
  Â
   /** Don't break lines when encoding (violates strict Base64 specification) */
   public final static int DONT_BREAK_LINES = 8;
  Â
  Â
/* ********Â P R I V A T EÂ Â F I E L D SÂ ******** */Â
  Â
  Â
   /** Maximum line length (76) of Base64 output. */
   private final static int MAX_LINE_LENGTH = 76;
  Â
  Â
   /** The equals sign (=) as a byte. */
   private final static byte EQUALS_SIGN = (byte)'=';
  Â
  Â
   /** The new line character (n) as a byte. */
   private final static byte NEW_LINE = (byte)'n';
  Â
  Â
   /** Preferred encoding. */
   private final static String PREFERRED_ENCODING = "UTF-8";
  Â
  Â
   /** The 64 valid Base64 values. */
   private final static byte[] ALPHABET;
   private final static byte[] _NATIVE_ALPHABET = /* May be something funny like EBCDIC */
   {
       (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',
       (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',
       (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',
       (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',
       (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',
       (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',
       (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',
       (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z',
       (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5',
       (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'+', (byte)'/'
   };
  Â
   /** Determine which ALPHABET to use. */
   static
   {
       byte[] __bytes;
       try
       {
           __bytes = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".getBytes( PREFERRED_ENCODING );
       }  // end try
       catch (java.io.UnsupportedEncodingException use)
       {
           __bytes = _NATIVE_ALPHABET; // Fall back to native encoding
       }  // end catch
       ALPHABET = __bytes;
   }  // end static
  Â
  Â
   /**
    * Translates a Base64 value to either its 6-bit reconstruction value
    * or a negative number indicating some other meaning.
    **/
   private final static byte[] DECODABET =
   { Â
       -9,-9,-9,-9,-9,-9,-9,-9,-9,                // Decimal 0 - 8
       -5,-5,                                     // Whitespace: Tab and Linefeed
       -9,-9,                                     // Decimal 11 - 12
       -5,                                        // Whitespace: Carriage Return
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 14 - 26
       -9,-9,-9,-9,-9,                            // Decimal 27 - 31
       -5,                                        // Whitespace: Space
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,             // Decimal 33 - 42
       62,                                        // Plus sign at decimal 43
       -9,-9,-9,                                  // Decimal 44 - 46
       63,                                        // Slash at decimal 47
       52,53,54,55,56,57,58,59,60,61,             // Numbers zero through nine
       -9,-9,-9,                                  // Decimal 58 - 60
       -1,                                        // Equals sign at decimal 61
       -9,-9,-9,                                     // Decimal 62 - 64
       0,1,2,3,4,5,6,7,8,9,10,11,12,13,           // Letters 'A' through 'N'
       14,15,16,17,18,19,20,21,22,23,24,25,       // Letters 'O' through 'Z'
       -9,-9,-9,-9,-9,-9,                         // Decimal 91 - 96
       26,27,28,29,30,31,32,33,34,35,36,37,38,    // Letters 'a' through 'm'
       39,40,41,42,43,44,45,46,47,48,49,50,51,    // Letters 'n' through 'z'
       -9,-9,-9,-9                                // Decimal 123 - 126
       /*,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 127 - 139
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 140 - 152
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 153 - 165
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 166 - 178
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 179 - 191
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 192 - 204
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 205 - 217
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 218 - 230
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,    // Decimal 231 - 243
       -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9        // Decimal 244 - 255 */
   };
  Â
   // I think I end up not using the BAD_ENCODING indicator.
   //private final static byte BAD_ENCODING   = -9; // Indicates error in encoding
   private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding
   private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding
  Â
   /** Defeats instantiation. */
   private Base64(){}
  Â
  Â
  Â
/* ********Â E N C O D I N GÂ Â M E T H O D SÂ ******** */Â Â Â
  Â
  Â
   /**
    * Encodes up to the first three bytes of array <var>threeBytes</var>
    * and returns a four-byte array in Base64 notation.
    * The actual number of significant bytes in your array is
    * given by <var>numSigBytes</var>.
    * The array <var>threeBytes</var> needs only be as big as
    * <var>numSigBytes</var>.
    * Code can reuse a byte array by passing a four-byte array as <var>b4</var>.
    *
    * @param b4 A reusable byte array to reduce array instantiation
    * @param threeBytes the array to convert
    * @param numSigBytes the number of significant bytes in your array
    * @return four byte array in Base64 notation.
    * @since 1.5.1
    */
   private static byte[] encode3to4( byte[] b4, byte[] threeBytes, int numSigBytes )
   {
       encode3to4( threeBytes, 0, numSigBytes, b4, 0 );
       return b4;
   }  // end encode3to4
  Â
   /**
    * Encodes up to three bytes of the array <var>source</var>
    * and writes the resulting four Base64 bytes to <var>destination</var>.
    * The source and destination arrays can be manipulated
    * anywhere along their length by specifying
    * <var>srcOffset</var> and <var>destOffset</var>.
    * This method does not check to make sure your arrays
    * are large enough to accomodate <var>srcOffset</var> + 3 for
    * the <var>source</var> array or <var>destOffset</var> + 4 for
    * the <var>destination</var> array.
    * The actual number of significant bytes in your array is
    * given by <var>numSigBytes</var>.
    *
    * @param source the array to convert
    * @param srcOffset the index where conversion begins
    * @param numSigBytes the number of significant bytes in your array
    * @param destination the array to hold the conversion
    * @param destOffset the index where output will be put
    * @return the <var>destination</var> array
    * @since 1.3
    */
   private static byte[] encode3to4(
    byte[] source, int srcOffset, int numSigBytes,
    byte[] destination, int destOffset )
   {
       //          1        2        3Â
       // 01234567890123456789012345678901 Bit position
       // --------000000001111111122222222 Array position from threeBytes
       // --------|   ||   ||   ||   | Six bit groups to index ALPHABET
       //         >>18 >>12 >> 6 >> 0 Right shift necessary
       //               0x3f 0x3f 0x3f Additional AND
      Â
       // Create buffer with zero-padding if there are only one or two
       // significant bytes passed in the array.
       // We have to shift left 24 in order to flush out the 1's that appear
       // when Java treats a value as negative that is cast from a byte to an int.
       int inBuff =  ( numSigBytes > 0 ? ((source[ srcOffset    ] << 24) >>> 8) : 0 )
                    | ( numSigBytes > 1 ? ((source[ srcOffset + 1 ] << 24) >>> 16) : 0 )
                    | ( numSigBytes > 2 ? ((source[ srcOffset + 2 ] << 24) >>> 24) : 0 );
       switch( numSigBytes )
       {
           case 3:
               destination[ destOffset    ] = ALPHABET[ (inBuff >>> 18)       ];
               destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];
               destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ];
               destination[ destOffset + 3 ] = ALPHABET[ (inBuff      ) & 0x3f ];
               return destination;
              Â
           case 2:
               destination[ destOffset    ] = ALPHABET[ (inBuff >>> 18)       ];
               destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];
               destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ];
               destination[ destOffset + 3 ] = EQUALS_SIGN;
               return destination;
              Â
           case 1:
               destination[ destOffset    ] = ALPHABET[ (inBuff >>> 18)       ];
               destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];
               destination[ destOffset + 2 ] = EQUALS_SIGN;
               destination[ destOffset + 3 ] = EQUALS_SIGN;
               return destination;
              Â
           default:
               return destination;
       }  // end switch
   }  // end encode3to4
  Â
  Â
  Â
   /**
    * Serializes an object and returns the Base64-encoded
    * version of that serialized object. If the object
    * cannot be serialized or there is another error,
    * the method will return <tt>null</tt>.
    * The object is not GZip-compressed before being encoded.
    *
    * @param serializableObject The object to encode
    * @return The Base64-encoded object
    * @since 1.4
    */
   public static String encodeObject( java.io.Serializable serializableObject )
   {
       return encodeObject( serializableObject, NO_OPTIONS );
   }  // end encodeObject
  Â
   /**
    * Serializes an object and returns the Base64-encoded
    * version of that serialized object. If the object
    * cannot be serialized or there is another error,
    * the method will return <tt>null</tt>.
    * <p>
    * Valid options:<pre>
    *  GZIP: gzip-compresses object before encoding it.
    *  DONT_BREAK_LINES: don't break lines at 76 characters
    *    <i>Note: Technically, this makes your encoding non-compliant.</i>
    * </pre>
    * <p>
    * Example: <code>encodeObject( myObj, Base64.GZIP )</code> or
    * <p>
    * Example: <code>encodeObject( myObj, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
    *
    * @param serializableObject The object to encode
    * @param options Specified options
    * @return The Base64-encoded object
    * @see Base64#GZIP
    * @see Base64#DONT_BREAK_LINES
    * @since 2.0
    */
   public static String encodeObject( java.io.Serializable serializableObject, int options )
   {
       // Streams
       java.io.ByteArrayOutputStream baos = null;
       java.io.OutputStream          b64os = null;
       java.io.ObjectOutputStream    oos  = null;
       java.util.zip.GZIPOutputStream gzos = null;
      Â
       // Isolate options
       int gzip          = (options & GZIP);
       int dontBreakLines = (options & DONT_BREAK_LINES);
      Â
       try
       {
           // ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream
           baos = new java.io.ByteArrayOutputStream();
           b64os = new Base64.OutputStream( baos, ENCODE | dontBreakLines );
  Â
           // GZip?
           if( gzip == GZIP )
           {
               gzos = new java.util.zip.GZIPOutputStream( b64os );
               oos = new java.io.ObjectOutputStream( gzos );
           }  // end if: gzip
           else
               oos  = new java.io.ObjectOutputStream( b64os );
          Â
           oos.writeObject( serializableObject );
       }  // end try
       catch( java.io.IOException e )
       {
           e.printStackTrace();
           return null;
       }  // end catch
       finally
       {
           try{ oos.close();  } catch( Exception e ){}
           try{ gzos.close(); } catch( Exception e ){}
           try{ b64os.close(); } catch( Exception e ){}
           try{ baos.close(); } catch( Exception e ){}
       }  // end finally
      Â
       // Return value according to relevant encoding.
       try
       {
           return new String( baos.toByteArray(), PREFERRED_ENCODING );
       }  // end try
       catch (java.io.UnsupportedEncodingException uue)
       {
           return new String( baos.toByteArray() );
       }  // end catch
      Â
   }  // end encode
  Â
  Â
   /**
    * Encodes a byte array into Base64 notation.
    * Does not GZip-compress data.
    *
    * @param source The data to convert
    * @since 1.4
    */
   public static String encodeBytes( byte[] source )
   {
       return encodeBytes( source, 0, source.length, NO_OPTIONS );
   }  // end encodeBytes
  Â
   /**
    * Encodes a byte array into Base64 notation.
    * <p>
    * Valid options:<pre>
    *  GZIP: gzip-compresses object before encoding it.
    *  DONT_BREAK_LINES: don't break lines at 76 characters
    *    <i>Note: Technically, this makes your encoding non-compliant.</i>
    * </pre>
    * <p>
    * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or
    * <p>
    * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
    *
    *
    * @param source The data to convert
    * @param options Specified options
    * @see Base64#GZIP
    * @see Base64#DONT_BREAK_LINES
    * @since 2.0
    */
   public static String encodeBytes( byte[] source, int options )
   { Â
       return encodeBytes( source, 0, source.length, options );
   }  // end encodeBytes
  Â
  Â
   /**
    * Encodes a byte array into Base64 notation.
    * Does not GZip-compress data.
    *
    * @param source The data to convert
    * @param off Offset in array where conversion should begin
    * @param len Length of data to convert
    * @since 1.4
    */
   public static String encodeBytes( byte[] source, int off, int len )
   {
       return encodeBytes( source, off, len, NO_OPTIONS );
   }  // end encodeBytes
  Â
  Â
   /**
    * Encodes a byte array into Base64 notation.
    * <p>
    * Valid options:<pre>
    *  GZIP: gzip-compresses object before encoding it.
    *  DONT_BREAK_LINES: don't break lines at 76 characters
    *    <i>Note: Technically, this makes your encoding non-compliant.</i>
    * </pre>
    * <p>
    * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or
    * <p>
    * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
    *
    *
    * @param source The data to convert
    * @param off Offset in array where conversion should begin
    * @param len Length of data to convert
    * @param options Specified options
    * @see Base64#GZIP
    * @see Base64#DONT_BREAK_LINES
    * @since 2.0
    */
   public static String encodeBytes( byte[] source, int off, int len, int options )
   {
       // Isolate options
       int dontBreakLines = ( options & DONT_BREAK_LINES );
       int gzip          = ( options & GZIP  );
      Â
       // Compress?
       if( gzip == GZIP )
       {
           java.io.ByteArrayOutputStream baos = null;
           java.util.zip.GZIPOutputStream gzos = null;
           Base64.OutputStream           b64os = null;
          Â
  Â
           try
           {
               // GZip -> Base64 -> ByteArray
               baos = new java.io.ByteArrayOutputStream();
               b64os = new Base64.OutputStream( baos, ENCODE | dontBreakLines );
               gzos = new java.util.zip.GZIPOutputStream( b64os );
          Â
               gzos.write( source, off, len );
               gzos.close();
           }  // end try
           catch( java.io.IOException e )
           {
               e.printStackTrace();
               return null;
           }  // end catch
           finally
           {
               try{ gzos.close(); } catch( Exception e ){}
               try{ b64os.close(); } catch( Exception e ){}
               try{ baos.close(); } catch( Exception e ){}
           }  // end finally
           // Return value according to relevant encoding.
           try
           {
               return new String( baos.toByteArray(), PREFERRED_ENCODING );
           }  // end try
           catch (java.io.UnsupportedEncodingException uue)
           {
               return new String( baos.toByteArray() );
           }  // end catch
       }  // end if: compress
      Â
       // Else, don't compress. Better not to use streams at all then.
       else
       {
           // Convert option to boolean in way that code likes it.
           boolean breakLines = dontBreakLines == 0;
          Â
           int   len43  = len * 4 / 3;
           byte[] outBuff = new byte[  ( len43 )                     // Main 4:3
                                      + ( (len % 3) > 0 ? 4 : 0 )     // Account for padding
                                      + (breakLines ? ( len43 / MAX_LINE_LENGTH ) : 0) ]; // New lines    Â
           int d = 0;
           int e = 0;
           int len2 = len - 2;
           int lineLength = 0;
           for( ; d < len2; d+=3, e+=4 )
           {
               encode3to4( source, d+off, 3, outBuff, e );
               lineLength += 4;
               if( breakLines && lineLength == MAX_LINE_LENGTH )
               { Â
                   outBuff[e+4] = NEW_LINE;
                   e++;
                   lineLength = 0;
               }  // end if: end of line
           }  // en dfor: each piece of array
           if( d < len )
           {
               encode3to4( source, d+off, len - d, outBuff, e );
               e += 4;
           }  // end if: some padding needed
          Â
           // Return value according to relevant encoding.
           try
           {
               return new String( outBuff, 0, e, PREFERRED_ENCODING );
           }  // end try
           catch (java.io.UnsupportedEncodingException uue)
           {
               return new String( outBuff, 0, e );
           }  // end catch
          Â
       }  // end else: don't compress
      Â
   }  // end encodeBytes
  Â
  Â
  Â
  Â
/* ********Â D E C O D I N GÂ Â M E T H O D SÂ ******** */
  Â
  Â
   /**
    * Decodes four bytes from array <var>source</var>
    * and writes the resulting bytes (up to three of them)
    * to <var>destination</var>.
    * The source and destination arrays can be manipulated
    * anywhere along their length by specifying
    * <var>srcOffset</var> and <var>destOffset</var>.
    * This method does not check to make sure your arrays
    * are large enough to accomodate <var>srcOffset</var> + 4 for
    * the <var>source</var> array or <var>destOffset</var> + 3 for
    * the <var>destination</var> array.
    * This method returns the actual number of bytes that
    * were converted from the Base64 encoding.
    *
    *
    * @param source the array to convert
    * @param srcOffset the index where conversion begins
    * @param destination the array to hold the conversion
    * @param destOffset the index where output will be put
    * @return the number of decoded bytes converted
    * @since 1.3
    */
   private static int decode4to3( byte[] source, int srcOffset, byte[] destination, int destOffset )
   {
       // Example: Dk==
       if( source[ srcOffset + 2] == EQUALS_SIGN )
       {
           // Two ways to do the same thing. Don't know which way I like best.
           //int outBuff =  ( ( DECODABET[ source[ srcOffset   ] ] << 24 ) >>> 6 )
           //             | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
           int outBuff =  ( ( DECODABET[ source[ srcOffset   ] ] & 0xFF ) << 18 )
                         | ( ( DECODABET[ source[ srcOffset + 1] ] & 0xFF ) << 12 );
          Â
           destination[ destOffset ] = (byte)( outBuff >>> 16 );
           return 1;
       }
      Â
       // Example: DkL=
       else if( source[ srcOffset + 3 ] == EQUALS_SIGN )
       {
           // Two ways to do the same thing. Don't know which way I like best.
           //int outBuff =  ( ( DECODABET[ source[ srcOffset    ] ] << 24 ) >>> 6 )
           //             | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
           //             | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
           int outBuff =  ( ( DECODABET[ source[ srcOffset    ] ] & 0xFF ) << 18 )
                         | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 )
                         | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6 );
          Â
           destination[ destOffset    ] = (byte)( outBuff >>> 16 );
           destination[ destOffset + 1 ] = (byte)( outBuff >>> 8 );
           return 2;
       }
      Â
       // Example: DkLE
       else
       {
           try{
           // Two ways to do the same thing. Don't know which way I like best.
           //int outBuff =  ( ( DECODABET[ source[ srcOffset    ] ] << 24 ) >>> 6 )
           //             | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
           //             | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
           //             | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
           int outBuff =  ( ( DECODABET[ source[ srcOffset    ] ] & 0xFF ) << 18 )
                         | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 )
                         | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6)
                         | ( ( DECODABET[ source[ srcOffset + 3 ] ] & 0xFF )     );
          Â
           destination[ destOffset    ] = (byte)( outBuff >> 16 );
           destination[ destOffset + 1 ] = (byte)( outBuff >> 8 );
           destination[ destOffset + 2 ] = (byte)( outBuff      );
           return 3;
           }catch( Exception e){
               System.out.println(""+source[srcOffset]+ ": " + ( DECODABET[ source[ srcOffset    ] ] ) );
               System.out.println(""+source[srcOffset+1]+ ": " + ( DECODABET[ source[ srcOffset + 1 ] ] ) );
               System.out.println(""+source[srcOffset+2]+ ": " + ( DECODABET[ source[ srcOffset + 2 ] ] ) );
               System.out.println(""+source[srcOffset+3]+ ": " + ( DECODABET[ source[ srcOffset + 3 ] ] ) );
               return -1;
           }  //e nd catch
       }
   }  // end decodeToBytes
  Â
  Â
  Â
  Â
   /**
    * Very low-level access to decoding ASCII characters in
    * the form of a byte array. Does not support automatically
    * gunzipping or any other "fancy" features.
    *
    * @param source The Base64 encoded data
    * @param off   The offset of where to begin decoding
    * @param len   The length of characters to decode
    * @return decoded data
    * @since 1.3
    */
   public static byte[] decode( byte[] source, int off, int len )
   {
       int   len34  = len * 3 / 4;
       byte[] outBuff = new byte[ len34 ]; // Upper limit on size of output
       int   outBuffPosn = 0;
      Â
       byte[] b4       = new byte[4];
       int   b4Posn   = 0;
       int   i        = 0;
       byte  sbiCrop  = 0;
       byte  sbiDecode = 0;
       for( i = off; i < off+len; i++ )
       {
           sbiCrop = (byte)(source[i] & 0x7f); // Only the low seven bits
           sbiDecode = DECODABET[ sbiCrop ];
          Â
           if( sbiDecode >= WHITE_SPACE_ENC ) // White space, Equals sign or better
           {
               if( sbiDecode >= EQUALS_SIGN_ENC )
               {
                   b4[ b4Posn++ ] = sbiCrop;
                   if( b4Posn > 3 )
                   {
                       outBuffPosn += decode4to3( b4, 0, outBuff, outBuffPosn );
                       b4Posn = 0;
                      Â
                       // If that was the equals sign, break out of 'for' loop
                       if( sbiCrop == EQUALS_SIGN )
                           break;
                   }  // end if: quartet built
                  Â
               }  // end if: equals sign or better
              Â
           }  // end if: white space, equals sign or better
           else
           {
               System.err.println( "Bad Base64 input character at " + i + ": " + source[i] + "(decimal)" );
               return null;
           }  // end else:
       }  // each input character
                                 Â
       byte[] out = new byte[ outBuffPosn ];
       System.arraycopy( outBuff, 0, out, 0, outBuffPosn );
       return out;
   }  // end decode
  Â
  Â
  Â
  Â
   /**
    * Decodes data from Base64 notation, automatically
    * detecting gzip-compressed data and decompressing it.
    *
    * @param s the string to decode
    * @return the decoded data
    * @since 1.4
    */
   public static byte[] decode( String s )
   {
       byte[] bytes;
       try
       {
           bytes = s.getBytes( PREFERRED_ENCODING );
       }  // end try
       catch( java.io.UnsupportedEncodingException uee )
       {
           bytes = s.getBytes();
       }  // end catch
      //</change>
      Â
       // Decode
       bytes = decode( bytes, 0, bytes.length );
      Â
      Â
       // Check to see if it's gzip-compressed
       // GZIP Magic Two-Byte Number: 0x8b1f (35615)
       if( bytes != null && bytes.length >= 4 )
       {
          Â
           int head = ((int)bytes[0] & 0xff) | ((bytes[1] << 8) & 0xff00);     Â
           if( java.util.zip.GZIPInputStream.GZIP_MAGIC == head )
           {
               java.io.ByteArrayInputStream bais = null;
               java.util.zip.GZIPInputStream gzis = null;
               java.io.ByteArrayOutputStream baos = null;
               byte[] buffer = new byte[2048];
               int   length = 0;
               try
               {
                   baos = new java.io.ByteArrayOutputStream();
                   bais = new java.io.ByteArrayInputStream( bytes );
                   gzis = new java.util.zip.GZIPInputStream( bais );
                   while( ( length = gzis.read( buffer ) ) >= 0 )
                   {
                       baos.write(buffer,0,length);
                   }  // end while: reading input
                   // No error? Get new bytes.
                   bytes = baos.toByteArray();
               }  // end try
               catch( java.io.IOException e )
               {
                   // Just return originally-decoded bytes
               }  // end catch
               finally
               {
                   try{ baos.close(); } catch( Exception e ){}
                   try{ gzis.close(); } catch( Exception e ){}
                   try{ bais.close(); } catch( Exception e ){}
               }  // end finally
           }  // end if: gzipped
       }  // end if: bytes.length >= 2
      Â
       return bytes;
   }  // end decode
  Â
   /**
    * Attempts to decode Base64 data and deserialize a Java
    * Object within. Returns <tt>null</tt> if there was an error.
    *
    * @param encodedObject The Base64 data to decode
    * @return The decoded and deserialized object
    * @since 1.5
    */
   public static Object decodeToObject( String encodedObject )
   {
       // Decode and gunzip if necessary
       byte[] objBytes = decode( encodedObject );
      Â
       java.io.ByteArrayInputStream bais = null;
       java.io.ObjectInputStream    ois = null;
       Object obj = null;
      Â
       try
       {
           bais = new java.io.ByteArrayInputStream( objBytes );
           ois = new java.io.ObjectInputStream( bais );
      Â
           obj = ois.readObject();
       }  // end try
       catch( java.io.IOException e )
       {
           e.printStackTrace();
           obj = null;
       }  // end catch
       catch( java.lang.ClassNotFoundException e )
       {
           e.printStackTrace();
           obj = null;
       }  // end catch
       finally
       {
           try{ bais.close(); } catch( Exception e ){}
           try{ ois.close(); } catch( Exception e ){}
       }  // end finally
      Â
       return obj;
   }  // end decodeObject
  Â
  Â
  Â
   /**
    * Convenience method for encoding data to a file.
    *
    * @param dataToEncode byte array of data to encode in base64 form
    * @param filename Filename for saving encoded data
    * @return <tt>true</tt> if successful, <tt>false</tt> otherwise
    *
    * @since 2.1
    */
   public static boolean encodeToFile( byte[] dataToEncode, String filename )
   {
       boolean success = false;
       Base64.OutputStream bos = null;
       try
       {
           bos = new Base64.OutputStream(
                     new java.io.FileOutputStream( filename ), Base64.ENCODE );
           bos.write( dataToEncode );
           success = true;
       }  // end try
       catch( java.io.IOException e )
       {
          Â
           success = false;
       }  // end catch: IOException
       finally
       {
           try{ bos.close(); } catch( Exception e ){}
       }  // end finally
      Â
       return success;
   }  // end encodeToFile
  Â
  Â
   /**
    * Convenience method for decoding data to a file.
    *
    * @param dataToDecode Base64-encoded data as a string
    * @param filename Filename for saving decoded data
    * @return <tt>true</tt> if successful, <tt>false</tt> otherwise
    *
    * @since 2.1
    */
   public static boolean decodeToFile( String dataToDecode, String filename )
   {
       boolean success = false;
       Base64.OutputStream bos = null;
       try
       {
               bos = new Base64.OutputStream(
                         new java.io.FileOutputStream( filename ), Base64.DECODE );
               bos.write( dataToDecode.getBytes( PREFERRED_ENCODING ) );
               success = true;
       }  // end try
       catch( java.io.IOException e )
       {
           success = false;
       }  // end catch: IOException
       finally
       {
               try{ bos.close(); } catch( Exception e ){}
       }  // end finally
      Â
       return success;
   }  // end decodeToFile
  Â
  Â
  Â
  Â
   /**
    * Convenience method for reading a base64-encoded
    * file and decoding it.
    *
    * @param filename Filename for reading encoded data
    * @return decoded byte array or null if unsuccessful
    *
    * @since 2.1
    */
   public static byte[] decodeFromFile( String filename )
   {
       byte[] decodedData = null;
       Base64.InputStream bis = null;
       try
       {
           // Set up some useful variables
           java.io.File file = new java.io.File( filename );
           byte[] buffer = null;
           int length  = 0;
           int numBytes = 0;
          Â
           // Check for size of file
           if( file.length() > Integer.MAX_VALUE )
           {
               System.err.println( "File is too big for this convenience method (" + file.length() + " bytes)." );
               return null;
           }  // end if: file too big for int index
           buffer = new byte[ (int)file.length() ];
          Â
           // Open a stream
           bis = new Base64.InputStream(
                     new java.io.BufferedInputStream(
                     new java.io.FileInputStream( file ) ), Base64.DECODE );
          Â
           // Read until done
           while( ( numBytes = bis.read( buffer, length, 4096 ) ) >= 0 )
               length += numBytes;
          Â
           // Save in a variable to return
           decodedData = new byte[ length ];
           System.arraycopy( buffer, 0, decodedData, 0, length );
          Â
       }  // end try
       catch( java.io.IOException e )
       {
           System.err.println( "Error decoding from file " + filename );
       }  // end catch: IOException
       finally
       {
           try{ bis.close(); } catch( Exception e) {}
       }  // end finally
      Â
       return decodedData;
   }  // end decodeFromFile
  Â
  Â
  Â
   /**
    * Convenience method for reading a binary file
    * and base64-encoding it.
    *
    * @param filename Filename for reading binary data
    * @return base64-encoded string or null if unsuccessful
    *
    * @since 2.1
    */
   public static String encodeFromFile( String filename )
   {
       String encodedData = null;
       Base64.InputStream bis = null;
       try
       {
           // Set up some useful variables
           java.io.File file = new java.io.File( filename );
           byte[] buffer = new byte[ (int)(file.length() * 1.4) ];
           int length  = 0;
           int numBytes = 0;
          Â
           // Open a stream
           bis = new Base64.InputStream(
                     new java.io.BufferedInputStream(
                     new java.io.FileInputStream( file ) ), Base64.ENCODE );
          Â
           // Read until done
           while( ( numBytes = bis.read( buffer, length, 4096 ) ) >= 0 )
               length += numBytes;
          Â
           // Save in a variable to return
           encodedData = new String( buffer, 0, length, Base64.PREFERRED_ENCODING );
              Â
       }  // end try
       catch( java.io.IOException e )
       {
           System.err.println( "Error encoding from file " + filename );
       }  // end catch: IOException
       finally
       {
           try{ bis.close(); } catch( Exception e) {}
       }  // end finally
      Â
       return encodedData;
       }  // end encodeFromFile
  Â
  Â
  Â
  Â
   /* ******** I N N E R  C L A S S  I N P U T S T R E A M ******** */
  Â
  Â
  Â
   /**
    * A {@link Base64.InputStream} will read data from another
    * <tt>java.io.InputStream</tt>, given in the constructor,
    * and encode/decode to/from Base64 notation on the fly.
    *
    * @see Base64
    * @since 1.3
    */
   public static class InputStream extends java.io.FilterInputStream
   {
       private boolean encode;        // Encoding or decoding
       private int    position;      // Current position in the buffer
       private byte[] buffer;        // Small buffer holding converted data
       private int    bufferLength;  // Length of buffer (3 or 4)
       private int    numSigBytes;   // Number of meaningful bytes in the buffer
       private int    lineLength;
       private boolean breakLines;    // Break lines at less than 80 characters
      Â
      Â
       /**
        * Constructs a {@link Base64.InputStream} in DECODE mode.
        *
        * @param in the <tt>java.io.InputStream</tt> from which to read data.
        * @since 1.3
        */
       public InputStream( java.io.InputStream in )
       { Â
           this( in, DECODE );
       }  // end constructor
      Â
      Â
       /**
        * Constructs a {@link Base64.InputStream} in
        * either ENCODE or DECODE mode.
        * <p>
        * Valid options:<pre>
        *  ENCODE or DECODE: Encode or Decode as data is read.
        *  DONT_BREAK_LINES: don't break lines at 76 characters
        *    (only meaningful when encoding)
        *    <i>Note: Technically, this makes your encoding non-compliant.</i>
        * </pre>
        * <p>
        * Example: <code>new Base64.InputStream( in, Base64.DECODE )</code>
        *
        *
        * @param in the <tt>java.io.InputStream</tt> from which to read data.
        * @param options Specified options
        * @see Base64#ENCODE
        * @see Base64#DECODE
        * @see Base64#DONT_BREAK_LINES
        * @since 2.0
        */
       public InputStream( java.io.InputStream in, int options )
       { Â
           super( in );
           this.breakLines  = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES;
           this.encode      = (options & ENCODE) == ENCODE;
           this.bufferLength = encode ? 4 : 3;
           this.buffer  = new byte[ bufferLength ];
           this.position = -1;
           this.lineLength = 0;
       }  // end constructor
      Â
       /**
        * Reads enough of the input stream to convert
        * to/from Base64 and returns the next byte.
        *
        * @return next byte
        * @since 1.3
        */
       public int read() throws java.io.IOException
       {
           // Do we need to get data?
           if( position < 0 )
           {
               if( encode )
               {
                   byte[] b3 = new byte[3];
                   int numBinaryBytes = 0;
                   for( int i = 0; i < 3; i++ )
                   {
                       try
                       {
                           int b = in.read();
                          Â
                           // If end of stream, b is -1.
                           if( b >= 0 )
                           {
                               b3[i] = (byte)b;
                               numBinaryBytes++;
                           }  // end if: not end of stream
                          Â
                       }  // end try: read
                       catch( java.io.IOException e )
                       { Â
                           // Only a problem if we got no data at all.
                           if( i == 0 )
                               throw e;
                          Â
                       }  // end catch
                   }  // end for: each needed input byte
                  Â
                   if( numBinaryBytes > 0 )
                   {
                       encode3to4( b3, 0, numBinaryBytes, buffer, 0 );
                       position = 0;
                       numSigBytes = 4;
                   }  // end if: got data
                   else
                   {
                       return -1;
                   }  // end else
               }  // end if: encoding
              Â
               // Else decoding
               else
               {
                   byte[] b4 = new byte[4];
                   int i = 0;
                   for( i = 0; i < 4; i++ )
                   {
                       // Read four "meaningful" bytes:
                       int b = 0;
                       do{ b = in.read(); }
                       while( b >= 0 && DECODABET[ b & 0x7f ] <= WHITE_SPACE_ENC );
                      Â
                       if( b < 0 )
                           break; // Reads a -1 if end of stream
                      Â
                       b4[i] = (byte)b;
                   }  // end for: each needed input byte
                  Â
                   if( i == 4 )
                   {
                       numSigBytes = decode4to3( b4, 0, buffer, 0 );
                       position = 0;
                   }  // end if: got four characters
                   else if( i == 0 ){
                       return -1;
                   }  // end else if: also padded correctly
                   else
                   {
                       // Must have broken out from above.
                       throw new java.io.IOException( "Improperly padded Base64 input." );
                   }  // end
                  Â
               }  // end else: decode
           }  // end else: get data
          Â
           // Got data?
           if( position >= 0 )
           {
               // End of relevant data?
               if( /*!encode &&*/ position >= numSigBytes )
                   return -1;
              Â
               if( encode && breakLines && lineLength >= MAX_LINE_LENGTH )
               {
                   lineLength = 0;
                   return 'n';
               }  // end if
               else
               {
                   lineLength++;  // This isn't important when decoding
                                   // but throwing an extra "if" seems
                                   // just as wasteful.
                  Â
                   int b = buffer[ position++ ];
                   if( position >= bufferLength )
                       position = -1;
                   return b & 0xFF; // This is how you "cast" a byte that's
                                    // intended to be unsigned.
               }  // end else
           }  // end if: position >= 0
          Â
           // Else error
           else
           { Â
               // When JDK1.4 is more accepted, use an assertion here.
               throw new java.io.IOException( "Error in Base64 code reading stream." );
           }  // end else
       }  // end read
      Â
      Â
       /**
        * Calls {@link #read()} repeatedly until the end of stream
        * is reached or <var>len</var> bytes are read.
        * Returns number of bytes read into array or -1 if
        * end of stream is encountered.
        *
        * @param dest array to hold values
        * @param off offset for array
        * @param len max number of bytes to read into array
        * @return bytes read into array or -1 if end of stream is encountered.
        * @since 1.3
        */
       public int read( byte[] dest, int off, int len ) throws java.io.IOException
       {
           int i;
           int b;
           for( i = 0; i < len; i++ )
           {
               b = read();
              Â
               //if( b < 0 && i == 0 )
               //   return -1;
              Â
               if( b >= 0 )
                   dest[off + i] = (byte)b;
               else if( i == 0 )
                   return -1;
               else
                   break; // Out of 'for' loop
           }  // end for: each byte read
           return i;
       }  // end read
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   }  // end inner class InputStream
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  Â
   /* ******** I N N E R  C L A S S  O U T P U T S T R E A M ******** */
  Â
  Â
  Â
   /**
    * A {@link Base64.OutputStream} will write data to another
    * <tt>java.io.OutputStream</tt>, given in the constructor,
    * and encode/decode to/from Base64 notation on the fly.
    *
    * @see Base64
    * @since 1.3
    */
   public static class OutputStream extends java.io.FilterOutputStream
   {
       private boolean encode;
       private int    position;
       private byte[] buffer;
       private int    bufferLength;
       private int    lineLength;
       private boolean breakLines;
       private byte[] b4; // Scratch used in a few places
       private boolean suspendEncoding;
      Â
       /**
        * Constructs a {@link Base64.OutputStream} in ENCODE mode.
        *
        * @param out the <tt>java.io.OutputStream</tt> to which data will be written.
        * @since 1.3
        */
       public OutputStream( java.io.OutputStream out )
       { Â
           this( out, ENCODE );
       }  // end constructor
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      Â
       /**
        * Constructs a {@link Base64.OutputStream} in
        * either ENCODE or DECODE mode.
        * <p>
        * Valid options:<pre>
        *  ENCODE or DECODE: Encode or Decode as data is read.
        *  DONT_BREAK_LINES: don't break lines at 76 characters
        *    (only meaningful when encoding)
        *    <i>Note: Technically, this makes your encoding non-compliant.</i>
        * </pre>
        * <p>
        * Example: <code>new Base64.OutputStream( out, Base64.ENCODE )</code>
        *
        * @param out the <tt>java.io.OutputStream</tt> to which data will be written.
        * @param options Specified options.
        * @see Base64#ENCODE
        * @see Base64#DECODE
        * @see Base64#DONT_BREAK_LINES
        * @since 1.3
        */
       public OutputStream( java.io.OutputStream out, int options )
       { Â
           super( out );
           this.breakLines  = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES;
           this.encode      = (options & ENCODE) == ENCODE;
           this.bufferLength = encode ? 3 : 4;
           this.buffer      = new byte[ bufferLength ];
           this.position    = 0;
           this.lineLength  = 0;
           this.suspendEncoding = false;
           this.b4          = new byte[4];
       }  // end constructor
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       /**
        * Writes the byte to the output stream after
        * converting to/from Base64 notation.
        * When encoding, bytes are buffered three
        * at a time before the output stream actually
        * gets a write() call.
        * When decoding, bytes are buffered four
        * at a time.
        *
        * @param theByte the byte to write
        * @since 1.3
        */
       public void write(int theByte) throws java.io.IOException
       {
           // Encoding suspended?
           if( suspendEncoding )
           {
               super.out.write( theByte );
               return;
           }  // end if: supsended
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           // Encode?
           if( encode )
           {
               buffer[ position++ ] = (byte)theByte;
               if( position >= bufferLength ) // Enough to encode.
               {
                   out.write( encode3to4( b4, buffer, bufferLength ) );
                   lineLength += 4;
                   if( breakLines && lineLength >= MAX_LINE_LENGTH )
                   {
                       out.write( NEW_LINE );
                       lineLength = 0;
                   }  // end if: end of line
                   position = 0;
               }  // end if: enough to output
           }  // end if: encoding
           // Else, Decoding
           else
           {
               // Meaningful Base64 character?
               if( DECODABET[ theByte & 0x7f ] > WHITE_SPACE_ENC )
               {
                   buffer[ position++ ] = (byte)theByte;
                   if( position >= bufferLength ) // Enough to output.
                   {
                       int len = Base64.decode4to3( buffer, 0, b4, 0 );
                       out.write( b4, 0, len );
                       //out.write( Base64.decode4to3( buffer ) );
                       position = 0;
                   }  // end if: enough to output
               }  // end if: meaningful base64 character
               else if( DECODABET[ theByte & 0x7f ] != WHITE_SPACE_ENC )
               {
                   throw new java.io.IOException( "Invalid character in Base64 data." );
               }  // end else: not white space either
           }  // end else: decoding
       }  // end write
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      Â
      Â
       /**
        * Calls {@link #write(int)} repeatedly until <var>len</var>
        * bytes are written.
        *
        * @param theBytes array from which to read bytes
        * @param off offset for array
        * @param len max number of bytes to read into array
        * @since 1.3
        */
       public void write( byte[] theBytes, int off, int len ) throws java.io.IOException
       {
           // Encoding suspended?
           if( suspendEncoding )
           {
               super.out.write( theBytes, off, len );
               return;
           }  // end if: supsended
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           for( int i = 0; i < len; i++ )
           {
               write( theBytes[ off + i ] );
           }  // end for: each byte written
          Â
       }  // end write
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      Â
      Â
       /**
        * Method added by PHIL. [Thanks, PHIL. -Rob]
        * This pads the buffer without closing the stream.
        */
       public void flushBase64() throws java.io.IOException
       {
           if( position > 0 )
           {
               if( encode )
               {
                   out.write( encode3to4( b4, buffer, position ) );
                   position = 0;
               }  // end if: encoding
               else
               {
                   throw new java.io.IOException( "Base64 input not properly padded." );
               }  // end else: decoding
           }  // end if: buffer partially full
       }  // end flush
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       /**
        * Flushes and closes (I think, in the superclass) the stream.
        *
        * @since 1.3
        */
       public void close() throws java.io.IOException
       {
           // 1. Ensure that pending characters are written
           flushBase64();
           // 2. Actually close the stream
           // Base class both flushes and closes.
           super.close();
          Â
           buffer = null;
           out   = null;
       }  // end close
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      Â
      Â
       /**
        * Suspends encoding of the stream.
        * May be helpful if you need to embed a piece of
        * base640-encoded data in a stream.
        *
        * @since 1.5.1
        */
       public void suspendEncoding() throws java.io.IOException
       {
           flushBase64();
           this.suspendEncoding = true;
       }  // end suspendEncoding
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      Â
       /**
        * Resumes encoding of the stream.
        * May be helpful if you need to embed a piece of
        * base640-encoded data in a stream.
        *
        * @since 1.5.1
        */
       public void resumeEncoding()
       {
           this.suspendEncoding = false;
       }  // end resumeEncoding
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      Â
      Â
   }  // end inner class OutputStream
  Â
  Â
}Â Â // end class Base64Â Â
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